![]() ![]() ![]() The reworked textures also add more material diversity and variety to scenes, which in the launch version had many textures looking extremely similar in how light affects them. Version 1.2 now sees individual cartridges exhibit metallic sheen and emphasise the coloured metals on the jacket. For example, the original remaster's shotgun shells in ammo boxes use matte materials that show little differentiation between the box material and the shells themselves. It's all change in 1.2, with art changes that dramatically change and improve many scenes. The original release had metalwork that appeared to lack much in the way of specular properties, so even with the hyper-realistic path traced lighting, the material looked more like stone than metal. Metal and how it interacts with lighting has changed immensely. A key focus for the 1.2 upgrade has been to re-assess many material properties and get them looking just right. While the original Quake 2 RTX launch used physically-based variants of Quake 2 XP textures, not all of them appeared to receive the same level of love and attention. One might think that Nvidia would simply move on from the Quake 2 project and concentrate efforts on the ray traced upgrades for other titles that are being worked on behind the scenes, but the improvements to the 1.2 upgrade are quite profound - and the most noticeable change comes from upgraded art assets. It's one of the most impressive examples of hardware-accelerated RT and thanks to the new 1.2 patch released a few days ago, a phenomenal game now looks a whole lot better. As we mentioned, Nvidia and id Software announced the remastered version of Quake II late last month.Quake 2 is over two decades old and yet the id Software classic is one of my favourite games of this year, radically re-invented from a visual perspective thanks to the ray traced remastering from Nvidia's Lightspeed Studios (based on original work by Christophe Schied). Of course, you'll need to own the game, which currently costs Rs. The latter choice also lets you play multiplayer deathmatch and cooperative multiplayer modes with the new path-traced feature. Once the download is finished, run the installer and then pick from one of two options on the welcome page: a) free demo that gives you three levels or b) full version that incorporates all levels. ![]() To get started, head to or Steam to get Quake II RTX. Or you can pick up the free Quake II RTX demo on Nvidia's official website and Steam, which gives you three levels. If you already own Quake II on Steam, you can now enjoy the full game as the path-traced version. It claims that its ray-tracing technique brings together “all lighting effects such as shadows, reflections, refractions and more into a single ray-tracing algorithm”. Nvidia is calling Quake II RTX “the world's first game that is fully path-traced”. Last month, the graphics card maker had announced it would be remastering the game to show off the ray-tracing capabilities of its eponymous RTX platform, found on the Nvidia GeForce 20 series, that enables real-time ray-tracing. Nvidia's graphically-updated version of Quake II - Quake II RTX - is now available for free. ![]()
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